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  1. Qt
  2. QTBUG-57515

Image particle count unreasonably limited to 16383

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Details

    • Bug
    • Resolution: Fixed
    • P3: Somewhat important
    • None
    • 5.7.0
    • Quick: Particles
    • None
    • Device: Boot2Qt 2.0.1 on Toradex Apalis iMX6D 512MB
      Desktop: OpenSUSE Tumbleweed on Intel i7-6700, Intel GPU, 8GB RAM

    Description

      When emitter's maximumEmitted property is set to a large number, all particles suddenly disappear. This seems to happen on Apalis iMX6 (roughly at 16383 particles they disappear while the rest of the scene stays and FPS goes up as if all the particles were deleted) while desktop doesn't reproduce the issue (not 100% sure, the application starts hanging when trying to load over 20000000 particles, which is pretty much expected. Otherwise it shows even large particle amounts without a problem.).

      Steps to reproduce:
      1. Run the example application on a device
      -> The busyindicator can be seen running but no particles are emitted

      Example program attached.

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          People

            lagocs Laszlo Agocs
            khormi Kari Hormi
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            Dates

              Created:
              Updated:
              Resolved: