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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.6.0 Beta3
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None
Similar to our new D3D and Metal backends, we should use ANGLE on Linux as well. This however requires working support for some kind of native GPU-memory-buffers that we can import to for both EGL and GLX.
- depends on
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QTBUG-112280 Support Metal and D3D RHI backends
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- Open
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For Gerrit Dashboard: QTBUG-112281 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
470629,20 | Support ANGLE to EGL/GLX painting | dev | qt/qtwebengine | Status: MERGED | +2 | 0 |
530217,3 | [Backport] renderergl_utils: check strings from glGetString for nullptr | 118-based | qt/qtwebengine-chromium | Status: MERGED | +2 | 0 |
555287,10 | Disable ANGLE without NativePixmap support | dev | qt/qtwebengine | Status: MERGED | +2 | 0 |
577105,2 | Support ANGLE to EGL/GLX painting | 6.8 | qt/qtwebengine | Status: MERGED | +2 | 0 |
577106,2 | Disable ANGLE without NativePixmap support | 6.8 | qt/qtwebengine | Status: MERGED | +2 | 0 |
583002,14 | Make ANGLE default on Linux | dev | qt/qtwebengine | Status: MERGED | +2 | 0 |
583383,17 | Remove direct GLX and EGL rendering | dev | qt/qtwebengine | Status: MERGED | +2 | 0 |
598146,4 | Add OzoneUtilQt and clean up GLContextHelper | dev | qt/qtwebengine | Status: MERGED | +2 | 0 |
616078,3 | Remove usage of Desktop GL implementation | dev | qt/qtwebengine | Status: MERGED | +2 | 0 |
617013,2 | Remove usage of Desktop GL implementation | 6.9 | qt/qtwebengine | Status: MERGED | +2 | 0 |