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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.6.0 Beta3
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None
Similar to our new D3D and Metal backends, we should use ANGLE on Linux as well. This however requires working support for some kind of native GPU-memory-buffers that we can import to for both EGL and GLX.
- depends on
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QTBUG-112280 Support Metal and D3D RHI backends
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- Open
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