Details
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Technical task
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Resolution: Done
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P2: Important
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None
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44455c051ba17b71d6d0699e3a1601e6c949b896
Description
Right now we can only start and stop (and then restart) animations via the Qt 3D API. This is far from sufficient. Needs also the ability to pause and to jump to an arbitrary time. (at minimum, maybe other operations as well)
Attachments
Issue Links
- relates to
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QT3DS-660 Qt 3D bugs and features required for Runtime 2
- Withdrawn