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Bug
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Resolution: Done
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P2: Important
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6.0.2
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5a3ac0157c4b11d09bcbce3c59c3134ac119dd8c, 64e1ae71b35cfc3202f8dc876ca39f16207bf889
When using a ShaderEffect which has been compiled with the qsb tool, it does not apply the effect at all. This works fine on macOS but not on Linux at least.
| For Gerrit Dashboard: QTBUG-92500 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V |
| 347033,2 | ShaderEffect docs: Clarify vertex output/input naming requirements | 6.1 | qt/qtdeclarative | Status: MERGED | +2 | 0 |
| 347034,2 | rhi: gl: Sanity check vertex outputs and fragment inputs | 6.1 | qt/qtbase | Status: MERGED | +2 | 0 |
| 347062,2 | ShaderEffect docs: Clarify vertex output/input naming requirements | dev | qt/qtdeclarative | Status: MERGED | +2 | 0 |
| 347065,2 | rhi: gl: Sanity check vertex outputs and fragment inputs | dev | qt/qtbase | Status: MERGED | +2 | 0 |