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  1. Qt
  2. QTBUG-81594

Enable multiple View3D items with RHI-based rendering

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    • Task
    • Resolution: Done
    • P2: Important
    • None
    • None
    • Qt RHI, Quick: 3D
    • None

    Description

      Run the view3d example. This does not work out of the box with QSG_RHI=1.

      (when having only Offscreen View3Ds, there is no problem - however when at least one Underlay or Overlay View3D is introduced, it breaks down)

      There are two independent problems here: one is on the qquick3dscenerenderer.cpp level where the split prepare-render approach becomes problematic when multiple, non-Offscreen View3Ds are involved. The other is in the renderer where we try to use the same uniform buffer for all the View3Ds that reference the same shared scene.

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              lagocs Laszlo Agocs
              lagocs Laszlo Agocs
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                Updated:
                Resolved: