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  1. Qt
  2. QTBUG-81555

Shadow mapping with QRhi

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    • Task
    • Resolution: Done
    • P2: Important
    • 6.0
    • None
    • Qt RHI, Quick: 3D
    • None

    Description

      The initial enablers (shader code etc.) is handled in QTBUG-81595.

      • directional light shadows, plus blur passes
      • point light shadows (omnidirectional shadow map, with cubemap texture), plus blur passes
      • aoShadows uniform buffer? (interacts with SSAO?)

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              lagocs Laszlo Agocs
              lagocs Laszlo Agocs
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                Created:
                Updated:
                Resolved: