Details
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Bug
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Resolution: Done
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P1: Critical
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5.12.5, 5.13.0, 5.13.1
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None
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97465b1540ebd095225679b5dd400b2d4d54e678 (qt/qtbase/5.13.1) 7b82d27429cde931114776f1a26f4c3850c8bb72 (qt/qtbase/5.12.5) abfb1b8665923ce2824392f3a04e5e4ac3871017 (qt/qtbase/5.12.5)
Description
Not sure when, but somewhere on the path to using absolute library paths we dragged in absolute library paths into the prl files and Xcode projects generated for Qt for iOS. This is a problem since these prl files and build files are used for both simulator and device builds, so trying to build for x86_64 when you then have hard-coded paths to /Applications/Xcode11.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS13.0.sdk/usr/lib/libz.tbd is a problem