Details
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Bug
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Resolution: Duplicate
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P1: Critical
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None
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5.12.4, 5.13.0 RC 3, 5.14.0 Alpha
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openSUSE-15.0, openSUSE 42.3, Ubuntu 16.04, 18.04, and 20.04 on the CI
Description
Grafana lists the first issues for the 5.12 and 5.13 branches on June 8th, the first occurrence on the dev branch is on June 19th.
[...] visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.838 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.838 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.838 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.838 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.838 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.838 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.itemview.lifecycle QQuickListViewPrivate::addVisibleItems - refill: append item 16 pos 320 buffer false item QQuickRectangle(0x15b4ff0, name = "wrapper") agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.hover.trace QQuickItemPrivate::setHasHoverInChild - QQuickText(0x16121a0, parent=0x15b4ff0, geometry=200,0 22.2656x18) false -> false agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.hover.trace QQuickItemPrivate::setHasHoverInChild - QQuickRectangle(0x15b4ff0, name="wrapper", parent=0x150f5f0, geometry=0,320 240x20, z=1) false -> false agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.hover.trace QQuickItemPrivate::setHasHoverInChild - QQuickItem(0x150f5f0, parent=0x150ed50, geometry=0,0 240x600) false -> false agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.hover.trace QQuickItemPrivate::setHasHoverInChild - QQuickListView(0x150ed50, name="list", parent=0x1547e40, geometry=0,0 240x320) false -> false agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.hover.trace QQuickItemPrivate::setHasHoverInChild - QQuickRectangle_QML_0(0x1547e40, parent=0x1454770, geometry=0,0 240x320) false -> false agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.hover.trace QQuickItemPrivate::setHasHoverInChild - QQuickRootItem(0x1454770, parent=0x0, geometry=0,0 240x320) false -> false agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.839 D] qt.quick.focus QQuickWindowPrivate::setFocusInScope - QQuickWindowPrivate::setFocusInScope(): agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.quick.focus QQuickWindowPrivate::setFocusInScope - scope: QQuickListView(0x150ed50, name = "list") agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.quick.focus QQuickWindowPrivate::setFocusInScope - scopeSubFocusItem: QObject(0x0) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.quick.focus QQuickWindowPrivate::setFocusInScope - item: QQuickRectangle(0x17a3bf0, name = "wrapper") agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.quick.focus QQuickWindowPrivate::setFocusInScope - activeFocusItem: QQuickListView(0x150ed50, name = "list") agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QDEBUG : tst_QQuickListView::currentIndex() [ 0.840 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: QWARN : tst_QQuickListView::currentIndex() [ 0.841 W] default QQmlExpressionPrivate::value - QQmlExpression: Attempted to evaluate an expression in an invalid context agent:2019/06/24 15:10:14 build.go:207: FAIL! : tst_QQuickListView::currentIndex() Compared pointers are not the same agent:2019/06/24 15:10:14 build.go:207: Loc: [tst_qquicklistview.cpp(2806)] agent:2019/06/24 15:10:14 build.go:207: PASS : tst_QQuickListView::cleanupTestCase() agent:2019/06/24 15:10:14 build.go:207: Totals: 2 passed, 1 failed, 0 skipped, 0 blacklisted, 810ms agent:2019/06/24 15:10:14 build.go:207: ********* Finished testing of tst_QQuickListView ********* agent:2019/06/24 15:10:14 build.go:207: [ 0.842 D] qt.accessibility.cache QAccessibleCache::deleteInterface - delete - id: 2147483648 iface: QAccessibleInterface(0x150bbf0 name="" role=Window obj=QQuickView(0x1454680)rect=QRect(4,29 240x320)) agent:2019/06/24 15:10:14 build.go:207: [ 0.842 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::windowDestroyed - begin windowDestroyed() QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.842 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::handleObscurity - handleObscurity() QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.842 D] qt.scenegraph.renderloop QSGRenderThread::event - (RT) WM_Obscure agent:2019/06/24 15:10:14 build.go:207: [ 0.842 D] qt.scenegraph.renderloop QSGRenderThread::event - (RT) - window removed agent:2019/06/24 15:10:14 build.go:207: [ 0.843 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::releaseResources - releaseResources() in destructor QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.843 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::releaseResources - - posting release request to render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.843 D] qt.scenegraph.renderloop QSGRenderThread::event - (RT) WM_TryRelease agent:2019/06/24 15:10:14 build.go:207: [ 0.843 D] qt.scenegraph.renderloop QSGRenderThread::event - (RT) - setting exit flag and invalidating OpenGL agent:2019/06/24 15:10:14 build.go:207: [ 0.843 D] qt.scenegraph.renderloop QSGRenderThread::invalidateOpenGL - (RT) invalidateOpenGL() agent:2019/06/24 15:10:14 build.go:207: [ 0.843 D] qt.scenegraph.renderloop QSGRenderThread::sceneGraphChanged - (RT) sceneGraphChanged agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - - on render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - - on render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - - on render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - - on render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - - on render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - - on render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - update from item QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.844 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::maybeUpdate - - on render thread agent:2019/06/24 15:10:14 build.go:207: [ 0.845 D] qt.scenegraph.renderloop QSGRenderThread::invalidateOpenGL - (RT) - invalidating scene graph agent:2019/06/24 15:10:14 build.go:207: [ 0.845 D] qt.scenegraph.renderloop QSGRenderThread::invalidateOpenGL - (RT) - invalidated OpenGL agent:2019/06/24 15:10:14 build.go:207: [ 0.846 D] qt.scenegraph.renderloop QSGRenderThread::processEventsAndWaitForMore - (RT) --- done processEventsAndWaitForMore() agent:2019/06/24 15:10:14 build.go:207: [ 0.846 D] qt.scenegraph.renderloop QSGRenderThread::run - (RT) run() completed agent:2019/06/24 15:10:14 build.go:207: [ 0.846 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::releaseResources - - waiting for render thread to exit QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.846 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::releaseResources - - render thread finished QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: [ 0.846 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::startOrStopAnimationTimer - *** Starting animation timer agent:2019/06/24 15:10:14 build.go:207: [ 0.846 D] qt.scenegraph.renderloop QSGThreadedRenderLoop::windowDestroyed - done windowDestroyed() QQuickView(0x1454680 active exposed, visibility=QWindow::Windowed, flags=QFlags<Qt::WindowType>(Window), geometry=4,29 240x320) agent:2019/06/24 15:10:14 build.go:207: make: *** [Makefile:360: check] Segmentation fault (core dumped) agent:2019/06/24 15:10:14 build.go:240: Process finished with error: exit status 2 agent:2019/06/24 15:10:14 build.go:531: Executing scheduled instruction 1 of 2 - Upload all core dumps if there are some agent:2019/06/24 15:10:14 build.go:533: agent:2019/06/24 15:10:14 build.go:210: Error reading from stdout/err: exit status 2 agent:2019/06/24 15:10:14 build.go:531: Executing scheduled instruction 2 of 2 - Upload test results agent:2019/06/24 15:10:14 storageclient.go:407: Collecting test results, archiving and uploading them agent:2019/06/24 15:10:14 result.go:177: Collecting 149 test results ... agent:2019/06/24 15:10:14 build.go:533: agent:2019/06/24 15:10:14 agent.go:275: Test failed agent:2019/06/24 15:10:14 agent.go:198: ERROR building: exit status 2 2019-06-24 15:10:15,515 INFO:workitem.py:540(892): Agent FINISHED FAIL: testing /home/qt/work/qt/qtdeclarative/tests/auto/quick/qquicklistview: qt/qtdeclarative/d35d5e368d850127b340485b2354ffa6aa6d6135/LinuxopenSUSE_15_0x86_64LinuxopenSUSE_15_0x86_64GCCqtci-linux-openSUSE-15.0-x86_64-f64e9b/d50035046f73f49bf7fbf45461fffed74f53c223/Test
Attachments
Issue Links
- duplicates
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QTBUG-75109 tst_QQuickListView::currentIndex() is failing
- Closed
- relates to
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QTBUG-75960 tst_qquicklistview::currentIndex() is flaky on macOS 10.12
- Closed