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Technical task
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Resolution: Fixed
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P3: Somewhat important
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None
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None
Check where we use OpenGL directly in Qt and replace it with the Qt RHI.
To be broken up to smaller tasks once we do a full walkthrough of Qt 5 and see what exactly this affects.
- depends on
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QTBUG-78676
Investigate removing direct OpenGL usage in Data Visualization
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- In Progress
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QTBUG-78679
Port Qt Quick 3D onto the RHI
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- Closed
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QTBUG-79268
Purge direct OpenGL code path in Qt Quick
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- Closed
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QTBUG-78572
Qt Graphical Effects RHIification
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- Closed
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QTBUG-78627
Qt Quick on QRhi compatibility with QtWayland (including the compositor framework)
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- Closed
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QTBUG-78673
QtWayland (client and compositor) on QRhi + OpenGL
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- Closed
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QTBUG-78677
Remove direct OpenGL usage in QtLocation / Mapbox GL integration
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- Closed
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QTBUG-78678
Port away from direct OpenGL usage in Multimedia to a reasonable degree
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- Closed
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QTBUG-78682
WebEngine in the QRhi-based world
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- Closed
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QTBUG-78683
Does the Lancelot system need OpenGL porting
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- Closed
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QTBUG-78684
Extend qtdiag with more graphics information (rhi)
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- Closed
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QTBUG-79103
Remove ANGLE and associated components
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- Closed
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QTBUG-78675
Remove direct OpenGL usage in Charts
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- Closed
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- mentioned in
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