Details
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Bug
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Resolution: Done
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P1: Critical
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5.9.0 Beta 3, 5.9
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None
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6fd0fc4217fe689092957e0bad8a927acb4aa09a
Description
Have a scene with two sub-scenes rendered into texture render targets and then composed together. Let the scene contents be controlled by LayerFilters and Layers for each sub-scene. Have some lights in each sub-scene.
It seems that light sources are gathered irrespective of Layer components. This leads to weird results since unexpected lights (i.e. also the lights from the other sub-scene) get applied in each sub-scene.