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  1. Qt
  2. QTBUG-53288

Crash with empty geometry

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Details

    • Bug
    • Resolution: Cannot Reproduce
    • P2: Important
    • 5.7.0 RC
    • 5.6.0
    • Qt3D
    • None

    Description

      Qt3D crash if we set an empty QByteArray on a buffer for a geometry.

      I think that it would be nice if the renderer was safer and avoid the draw
      call of empty geometries. It's like new and delete that manage correctly
      the allocation of 0 bytes.
      Else I'll have to manage the visibility of elements in a particular way.

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            ervin Kevin Ottens
            flamaros Xavier Bigand
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            Dates

              Created:
              Updated:
              Resolved: