Details
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Bug
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Resolution: Done
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P2: Important
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5.5.1, 5.6.0 RC
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Windows 7, mingw and msvc 2010 build, msvc2013 64-bit
Win 10, msvc2015 x64
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40a80ec9d712d8c40ebd6a6373322c3332ff5b50
Description
To reproduce the problem run the following code:
import QtQuick 2.5 import QtQuick.Window 2.2 Window { id: win visible: true width: 200 height: 200 Canvas { id: canvas width: 100 height: 100 contextType: "2d" renderStrategy: Canvas.Cooperative renderTarget: Canvas.FramebufferObject } }
On linux it works on Win7 it crashes, changing the renderStrategy or renderTarget makes it work, also setting the SG render loop to basic.