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  1. Qt
  2. QTBUG-49182

DEPTH_STENCIL internal format is not supported for renderbufferStorage() in ES2 environments

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • 5.6.0 RC
    • 5.6.0 Beta
    • Canvas3D
    • None
    • ES2
    • fe30bb10816dcdce99f282e9517fa513637a8019

    Description

      DEPTH_STENCIL internal format is not supported for renderbufferStorage() in ES2 environments.

      To repro, run e.g. cellphone example in android, and you will get an OpenGL error about unsupported enum, and the environment map on the cellphone case will not work.

      FramebufferRenderbuffer() needs to support DEPTH_STENCIL_ATTACHMENT also.

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            e0348803 Miikka Heikkinen
            e0348803 Miikka Heikkinen
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              Created:
              Updated:
              Resolved: