Details
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Bug
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Resolution: Done
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P3: Somewhat important
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5.4.0 Alpha, 5.15.2
Description
I have a scene with ParticleSystem, ImageParticle and Emitter. The enabled property of the Emitter is set to false. But still, the QSG renderer uploads tons of data to the GPU.
That is visible when environment variable "QSG_RENDERER_DEBUG" is set to "upload".
Attachments
Issue Links
- relates to
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QTBUG-90632 Particles are causing unnecessary batch uploads
- Closed