Details
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Bug
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Resolution: Out of scope
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P3: Somewhat important
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None
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5.4.0 Beta
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Windows MSVC2010/32bit/ANGLE
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Skip: qtdeclarative: bc15441453527d055b77a4eee04308b651c4ca03 (5.4, 9.10.2014, 5.4)
Description
endor: Google Inc. Renderer: ANGLE (RDPDD Chained DD Direct3D9Ex vs_3_0 ps_3_0) OpenGL version: OpenGL ES 2.0 (ANGLE 2.1.abce76206141) GLSL version: OpenGL ES GLSL ES 1.00 (ANGLE 2.1.abce76206141) *** QSurfaceFormat from context *** OpenGL version: 2.0 Profile: none Options: Renderable type: OpenGL ES Depth buffer size: 16 Stencil buffer size: 0 Samples: 0 Red buffer size: 8 Green buffer size: 8 Blue buffer size: 8 Alpha buffer size: 8 Swap interval: 1
********* Start testing of tst_QQuickFramebufferObject ********* Config: Using QtTest library 5.4.0, Qt 5.4.0 (i386-little_endian-ilp32 shared (dynamic) debug build; by MSVC 2010) PASS : tst_QQuickFramebufferObject::initTestCase() QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(red, !aa, item-size) QSize(400, 400) "testThatStuffWorksred!aaitem-size.png" true PASS : tst_QQuickFramebufferObject::testThatStuffWorks(red, !aa, item-size) QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(green, !aa, 80x80) QSize(400, 400) "testThatStuffWorksgreen!aa80x80.png" true PASS : tst_QQuickFramebufferObject::testThatStuffWorks(green, !aa, 80x80) QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(blue, aa, item-size) [opengl\qopenglframebufferobject.cpp line 496] OpenGL Error: 1281 QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(blue, aa, item-size) QOpenGLFramebufferObject: Framebuffer incomplete attachment. QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(blue, aa, item-size) QOpenGLFramebufferObject: Framebuffer incomplete attachment. QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(blue, aa, item-size) QSize(400, 400) "testThatStuffWorksblueaaitem-size.png" true FAIL! : tst_QQuickFramebufferObject::testThatStuffWorks(blue, aa, item-size) Compared values are not the same Actual (result.pixel(0, 0)): 4294967295 Expected (color) : 4278190335 .\tst_qquickframebufferobject.cpp(208) : failure location QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(pink, aa, 80x80) [opengl\qopenglframebufferobject.cpp line 496] OpenGL Error: 1281 QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(pink, aa, 80x80) QOpenGLFramebufferObject: Framebuffer incomplete attachment. QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(pink, aa, 80x80) QOpenGLFramebufferObject: Framebuffer incomplete attachment. QDEBUG : tst_QQuickFramebufferObject::testThatStuffWorks(pink, aa, 80x80) QSize(400, 400) "testThatStuffWorkspinkaa80x80.png" true FAIL! : tst_QQuickFramebufferObject::testThatStuffWorks(pink, aa, 80x80) Compared values are not the same Actual (result.pixel(0, 0)): 4294967295 Expected (color) : 4294902015 .\tst_qquickframebufferobject.cpp(208) : failure location QDEBUG : tst_QQuickFramebufferObject::testInvalidate() [opengl\qopenglframebufferobject.cpp line 496] OpenGL Error: 1281 QDEBUG : tst_QQuickFramebufferObject::testInvalidate() QOpenGLFramebufferObject: Framebuffer incomplete attachment. QDEBUG : tst_QQuickFramebufferObject::testInvalidate() QOpenGLFramebufferObject: Framebuffer incomplete attachment. QDEBUG : tst_QQuickFramebufferObject::testInvalidate() [opengl\qopenglframebufferobject.cpp line 496] OpenGL Error: 1281 QDEBUG : tst_QQuickFramebufferObject::testInvalidate() QOpenGLFramebufferObject: Framebuffer incomplete attachment. QDEBUG : tst_QQuickFramebufferObject::testInvalidate() QOpenGLFramebufferObject: Framebuffer incomplete attachment. PASS : tst_QQuickFramebufferObject::testInvalidate() PASS : tst_QQuickFramebufferObject::cleanupTestCase() Totals: 5 passed, 2 failed, 0 skipped, 0 blacklisted ********* Finished testing of tst_QQuickFramebufferObject *********
Note the "OpenGL Error: 1281". It actually seems to be a bug when grabbing the window, the contents looks correct.
Attachments
Issue Links
- relates to
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QTBUG-64470 tst_QQuickFramebufferObject::testInvalidate is failing on macOS
- Closed