Details
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Bug
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Resolution: Unresolved
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P4: Low
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None
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4.7.3, 4.8.0, 5.6.2, 5.8.0, 5.11.2
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None
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Windows 7 64bit with Qt 4.7.3 (MSVC2008), QtQuick 1.0
Windows 7 64bit with Qt 4.8.0 (MSVC2008), QtQuick 1.1
Description
If a MNG file created in 'PNG MNG ConstructionSet' (http://www.mindworkshop.com/pngpro.html) contains a LOOP block (logo6.mng) and is used in a AnimatedImage QML, the resulting application will leak memory at the end of each loop iteration. If however, the MNG file uses the TERM block, which loops at the end of the iteration (see FiC_logo.mng), then the leak is avoided.
Attachments
Issue Links
- is duplicated by
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QTBUG-28844 Memory leak when using AnimatedImage
- Closed
- relates to
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QTBUG-46619 Growing memory when AnimatedImage is playing
- Reported
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QTBUG-63439 Crash and memory leak in QQuickAnimatedImage
- Open
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QTBUG-55808 AnimatedImage Memory occupancy
- Closed
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QTBUG-53937 AnimatedSprite source change causes infinite loop in QQuickSpriteEngine::assembledImage()
- Closed