The snippet provided is not correct:
1) easing:"easeOutQuad" - there should be easing.type
2) I pasted the snippet in existing cube example but it's not working.
Instead following is working:
transform: [
Scale3D { scale: 1.5 },
Rotation3D {
axis: Qt.vector3d(0, 1, 0)
NumberAnimation on angle {
running: true
loops: Animation.Infinite
from: 0
to: 360
duration: 2000
}
}
]