Details
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Bug
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Resolution: Done
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P0: Blocker
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4.7.4
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4eb50fbbf414103fb2f9dfb8260f4db5d61190c4
Description
On Symbian OpenGL graphics system releases all GL resources (including GL context) when app goes to background and recreates them when app comes back to foreground.
Shaders plugin don't release its GL resources and after app background/foreground those resources are still binded to invalid/destroyed context. Shaders plugin
should track GL contexts and release its GL resources when contexts is cleaned up.
Attachments
Issue Links
- is required for
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QTBUG-20736 ShaderEffectItems start consuming GPU memory already at load time even if they are not shown. Also they consume GPU memory while application is in background.
- Closed
- relates to
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QTBUG-20736 ShaderEffectItems start consuming GPU memory already at load time even if they are not shown. Also they consume GPU memory while application is in background.
- Closed