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  1. Qt
  2. QTBUG-15249 Harden the OpenGL graphics system on Symbian
  3. QTBUG-19435

Implement conversion free QPixmap loading for GL engine

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Details

    • Sub-task
    • Resolution: Duplicate
    • P2: Important
    • 4.8.0
    • GUI: OpenGL
    • None

    Description

      Currently OpenGL paint engine does RGB32 -> RGB888 conversion for opaque pixmaps before loading the texture
      and ARGB32_pre -> RGBA covenversion for alpha formats. GL engine should try to avoid these conversions to make
      loading of pixmaps faster

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            jhautaka Jani Hautakangas
            jhautaka Jani Hautakangas
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              Created:
              Updated:
              Resolved: