Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.5.0 Beta3
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None
Description
I am creating an object with #Rectangle and a material with a Texture that has a SourceItem. WIthin this source Item I can add Taphandler Hoverhandler etc. However I have a special case. The size of this SourceItem is very large. approximately 16000x16000 (it works fine with rendering, performance is great) . However the input handlers only trigger if I stay within the Item's texture coordinates of roughly x: 1000 and y 500 . Going outside these areas with the mouse does not produce any events from the handlers. Is there a maximum size for these handlers? I'd expect the input to register regardless of the position within the sourceItem of the Texture