Details
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Suggestion
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Resolution: Out of scope
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Not Evaluated
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None
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6.4.2
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None
Description
In https://doc.qt.io/qt-6/qtshadertools-build.html
it is shown to useĀ
qt6_add_shaders()
to add custom shaders.
In current quick3d examples for example "Qt Quick 3d - Customer Shaders Example" the shaders have been added via qt_add_qml_module().
Should the examples be updated to use qt6_add_shaders() if it is the preferred way?