Details
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Bug
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Resolution: Fixed
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P2: Important
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Qt 3D Studio 2.7
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None
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1319a683ad5f325a504967170971502149793533
Description
when calling renderTransparentObjectPass DepthWrite variables are placed in the wrong order.
Heres the functions declaration
renderTransparentObjectsPass( TRenderRenderableFunction inRenderFn, bool inEnableBlending, bool inEnableDepthWrite, bool inEnableTransparentDepthWrite, QT3DSU32 indexLight, const SCamera &inCamera, CResourceFrameBuffer *theFB)
This is how its called.
renderTransparentObjectsPass(inRenderFn, inEnableBlending, inEnableTransparentDepthWrite, inEnableDepthWrite, indexLight, inCamera, theFB);