Details
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Bug
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Resolution: Invalid
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Not Evaluated
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None
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Qt 3D Studio 2.7
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None
Description
Steps to reproduce:
- Add object to the scene using a custom shader with a texture
- Add abject to the scene using internal shader
- Use the same texture file on both objects
- Leave the editor running and open the texture in an external editor like gimp or photoshop
- Edit the texture and save it
Observed behaviour:
- Texture on custom shader stays the same (not updated)
- Texture on internal shader gets updated
Expected behaviour:
- Texture on both shaders get updated
Work around:
- Restarting the editor will update the texture on the custom shader
Attachments
Issue Links
- mentioned in
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