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    • Technical task
    • Resolution: Done
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    • OpenGL Runtime
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    Description

      When (first) scene/layer contains background color and stereoscopic mode is left-right or top-bottom, clear whole area with single glClear when left eye is rendered instead 2 glClears for both eyes. Should be relatively simple to implement, but also doesn't increase performance much with most HW.

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            tonyl Tony Leinonen
            kagro Kaj Grönholm
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