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  1. Qt 3D Studio
  2. QT3DS-3299

Separate OpenGL runtime codebase and create own repository for it

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      Separate OpenGL runtime in to it's own codebase that builds the libraries and runtime module just like Qt 3D Runtime does. Once the codebase has been reorganised, eject the OpenGL Runtime to it's own qt3dstudio/ogl-runtime git repository that can be cloned and built separate from the authoring tool.

        For Gerrit Dashboard: QT3DS-3299
        # Subject Branch Project Status CR V

            pakerane Pasi Keränen
            kileppal Kimmo Leppälä
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