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  1. Qt 3D Studio
  2. QT3DS-3009

Directional light scaling might cause confusion

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    • Qt 3D Studio 2.3 BETA2
    • Qt 3D Studio 2.3 BETA1
    • Documentation
    • None
    • macOS, Windows
    • I74ec957b26f595656802c1cf71bc40d28d3b2ed3

      Scaling is not necessary for directional lights and the possibility to scale these might cause some confusion.

      As expected:

      • If you scale a directional light to 0,0,0 it will emit light along the World's Z axis.
      • If you scale a directional light to negative size, it will emit light in opposite direction.

      Maybe should disable scaling for directional lights. Or maybe the best solution is to just document this behavior.

        For Gerrit Dashboard: QT3DS-3009
        # Subject Branch Project Status CR V

            mahonkam Mats Honkamaa
            mahonkam Mats Honkamaa
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