Details
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Epic
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Resolution: Unresolved
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P2: Important
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None
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Qt 3D Studio 2.0 RC2, Qt 3D Studio 2.1
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None
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Performance optimization work
Description
This epic collects work items related to research, prototyping and implementation work. Please note we have multiple ways to approach optimisation:
- Optimizing the Qt 3D Studio runtime 2.x for existing content
- Providing enablers for users to understand better how the content they generate runs on the target HW (starting from providing basic info on memory usage etc.).
- Use the advantage we have in the editor to:
- Providing optimization hints for designers to guide them towards creating better content.
- Analyze and optimize content by baking things (e.g. lightmaps) or marking certain special cases for the runtime (e.g. layer chains that can share target buffers).
Attachments
Issue Links
- relates to
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QTBUG-66471 Reduce CPU usage in Qt 3D
- In Progress
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QT3DS-1114 [UX Design] Tooling needs for presentation optimization
- Open
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QT3DS-1159 Texture compression
- Closed
- resulted in
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QT3DS-1813 Handle materials as shared resources in a project
- Closed