Details
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Bug
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Resolution: Done
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P2: Important
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Qt 3D Studio 2.0 BETA1
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None
Description
With OpenGL ES 3.1 and 3.2 we should get multisample texture support out of the box, meaning multisample layers are expected to work on modern Android and embedded devices.
This is not the case unfortunately due to QTBUG-68403.
Note that GLES 3.0 and 2.0 devices are not relevant here since those cannot support this no matter what.
Attachments
Issue Links
- depends on
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QTBUG-68403 Multisample textures not supported with GLES (3.1+)
- Closed
- is required for
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QT3DS-925 Certain scenes crash on Android (and anything with GLES)
- Closed