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  1. Qt 3D Studio
  2. QT3DS-1759

Multisample layers do not work on embedded/mobile (even when GLES 3.1+ is available)

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Details

    • Bug
    • Resolution: Done
    • P2: Important
    • Qt 3D Studio 2.1 BETA1
    • Qt 3D Studio 2.0 BETA1
    • Runtime 2.x
    • None

    Description

      With OpenGL ES 3.1 and 3.2 we should get multisample texture support out of the box, meaning multisample layers are expected to work on modern Android and embedded devices.

      This is not the case unfortunately due to QTBUG-68403.

      Note that GLES 3.0 and 2.0 devices are not relevant here since those cannot support this no matter what.

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              lagocs Laszlo Agocs
              lagocs Laszlo Agocs
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                Updated:
                Resolved: