Dragging CubeMapTexture to SceneEnvironment autoinserts the newly created texture nodeĀ id into lightProbe property. It should insert into skyboxCubeMap property instead.
| For Gerrit Dashboard: QDS-8169 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V |
| 441541,2 | QmlDesigner: Add support for CubeMapTexture to NodeMetaInfo | qds/dev | qt-creator/qt-creator | Status: MERGED | +2 | 0 |
| 441542,4 | QmlDesigner: Insert CubeMapTexture to correct prop in SceneEnvironment | qds/dev | qt-creator/qt-creator | Status: MERGED | +2 | 0 |