Details
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Sub-task
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Resolution: Fixed
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P2: Important
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None
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Qt Quick 3D: Week 42
Description
Particles editor side should be able to animate the particles without affecting the public QML API. Property Editor should not be affected from playing with the / designing particles. This means at least ParticleSystem3D time, running and paused properties. Possibly also Affector3D and Emitter3D enabled properties, or would 'eyeball' setIsHiddenInEditor enable/disable those?