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  1. Qt Design Studio
  2. QDS-4600

3D Editor multiscale doesn't scale component correctly if it has rotation

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Details

    • Bug
    • Resolution: Unresolved
    • P3: Somewhat important
    • Some future release
    • QDS 2.2.0
    • 3D View
    • None
    • 2
    • QDS 3D - 25/26, Qt Quick 3D - 2021 Week 33/34

    Description

      Steps to reproduce:

      • Add QtQuick3D to a project
      • Drag and drop View3D to Navigator
      • Delete cubeModel from the scene
      • Add two Spheres to the scene, move them a bit on x-axis to see them both side by side
      • Apply rotation on x axis to one of the spheres
      • Select both of the spheres
      • Select 3D Editor scale tool
      • Start scaling up on all axis using the scale gizmo
      • -> spheres don't scale equally as expected, see attached picture

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            Unassigned Unassigned
            tanja_remes Tanja Remes
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            Dates

              Created:
              Updated: