Details
-
Epic
-
Resolution: Done
-
Not Evaluated
-
Some future release
-
None
-
Unified design tool, look and feel
Description
- Understand what unification means for 2D and 3D UI designers in order to form solid foundation and support designers’ ways of working and interaction patterns. Identify common elements of DS and 3DS (e.g. features, interaction patterns, terms, shortcuts, and icons)
- Create high-level UI concept for the tool based on the learnings from DS and 3DS.
- Define tools appearance
- The tool UI should be usable, efficient as well as flexible to be future-proof
- Designers are hard target audience, the concept needs to be very appealing and usable for them
Attachments
Issue Links
- is required for
-
QTBUG-74402 Designer developer workflow
- Withdrawn