Details
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User Story
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Resolution: Done
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Not Evaluated
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None
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None
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None
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8
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Design Studio - Sprint 3, Design Studio - Sprint 4, Design Studio - Sprint 5
Description
What is needed
UI design for how and where to access manipulator tools and how selection is indicated. In addition gadgets and overlays needs to be created.
Who needs this
Design Studio teams for implementation
End user to be able to edit scene
Why it's needed
UI design is needed for development to ensure usability
UI design needs to ensure consistency in the application both on 2D and 3D
Acceptance criteria
UI design created
UI design reviewed: both UX and technical
Attachments
Issue Links
- relates to
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QTBUG-76729 Create Editor Gadget Examples
- Closed
1.
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Gizmo design for Translate | Closed | Teemu Tamminen | |
2.
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Gizmo design for rotate | Closed | Teemu Tamminen | |
3.
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Gizmo design for scale | Closed | Teemu Tamminen | |
4.
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Toggle Global/ Local orientation | Closed | Soili | |
5.
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UI design for indicating selection of item(s) when editing 3D scenes | Closed | Soili | |
6.
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2D billboards for selecting nonGeometry objects | Closed | Soili | |
7.
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Define background gradient color | Closed | Soili | |
8.
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Camera object in perspective view | Closed | Soili | |
9.
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Design how to show light types and their range | Closed | Soili | |
10.
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Design world axis helper | Closed | Teemu Tamminen | |
11.
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Design grid for editing 3D views | Closed | Soili | |
12.
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Define how the edit camera controls work and behave | Closed | Soili |