Unable to query physical screen size, defaulting to 100 dpi. To override, set QT_QPA_EGLFS_PHYSICAL_WIDTH and QT_QPA_EGLFS_PHYSICAL_HEIGHT (in millimeters). Requesting OpenGL ES 3.1 context succeeded Actual format is QSurfaceFormat(version 3.2, options QFlags(), depthBufferSize 0, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 0, stencilBufferSize 0, samples 0, swapBehavior QSurfaceFormat::SwapBehavior(DefaultSwapBehavior), swapInterval 1, colorSpace QSurfaceFormat::ColorSpace(DefaultColorSpace), profile QSurfaceFormat::OpenGLContextProfile(NoProfile)) renderer: Mesa DRI Intel(R) Kabylake GT3 vendor: Intel Open Source Technology Center version: OpenGL ES 3.2 Mesa 17.0.2 use feature-limited GLES2 rendering path: false max lights per layer: 16 GL_MAX_DRAW_BUFFERS: 8 multisample textures: true texture lod: true packed depth-stencil: true norm16 textures: false extensions: QSet("GL_KHR_robustness", "GL_EXT_polygon_offset_clamp", "GL_EXT_geometry_point_size", "GL_EXT_map_buffer_range", "GL_OES_mapbuffer", "GL_KHR_blend_equation_advanced_coherent", "GL_OES_texture_cube_map_array", "GL_EXT_draw_buffers", "GL_APPLE_texture_max_level", "GL_OES_shader_multisample_interpolation", "GL_EXT_clip_cull_distance", "GL_EXT_tessellation_point_size", "GL_EXT_texture_buffer", "GL_OES_vertex_array_object", "GL_OES_draw_elements_base_vertex", "GL_EXT_discard_framebuffer", "GL_EXT_texture_rg", "GL_OES_shader_io_blocks", "GL_EXT_texture_border_clamp", "GL_ANGLE_texture_compression_dxt5", "GL_EXT_shader_framebuffer_fetch", "GL_OES_sample_shading", "GL_EXT_separate_shader_objects", "GL_EXT_blend_minmax", "GL_EXT_texture_cube_map_array", "GL_KHR_robust_buffer_access_behavior", "GL_OES_tessellation_shader", "GL_OES_EGL_sync", "GL_NV_draw_buffers", "GL_INTEL_conservative_rasterization", "GL_EXT_primitive_bounding_box", "GL_KHR_texture_compression_astc_sliced_3d", "GL_EXT_shader_samples_identical", "GL_OES_texture_buffer", "GL_OES_texture_border_clamp", "GL_OES_surfaceless_context", "GL_OES_copy_image", "", "GL_OES_primitive_bounding_box", "GL_OES_vertex_half_float", "GL_OES_fbo_render_mipmap", "GL_OES_depth_texture_cube_map", "GL_OES_EGL_image_external", "GL_OES_element_index_uint", "GL_EXT_copy_image", "GL_EXT_texture_type_2_10_10_10_REV", "GL_EXT_draw_buffers_indexed", "GL_EXT_multi_draw_arrays", "GL_KHR_blend_equation_advanced", "GL_OES_get_program_binary", "GL_EXT_color_buffer_float", "GL_EXT_texture_sRGB_decode", "GL_OES_sample_variables", "GL_OES_depth_texture", "GL_ANGLE_texture_compression_dxt3", "GL_EXT_shader_integer_mix", "GL_EXT_texture_filter_anisotropic", "GL_NV_read_depth", "GL_ANDROID_extension_pack_es31a", "GL_NV_read_buffer", "GL_OES_texture_stencil8", "GL_OES_texture_storage_multisample_2d_array", "GL_OES_gpu_shader5", "GL_OES_texture_float", "GL_OES_texture_half_float", "GL_EXT_unpack_subimage", "GL_EXT_read_format_bgra", "GL_EXT_texture_compression_dxt1", "GL_OES_texture_float_linear", "GL_EXT_gpu_shader5", "GL_OES_draw_buffers_indexed", "GL_OES_compressed_ETC1_RGB8_texture", "GL_OES_texture_npot", "GL_OES_geometry_shader", "GL_EXT_robustness", "GL_OES_tessellation_point_size", "GL_OES_shader_image_atomic", "GL_NV_read_stencil", "GL_OES_depth24", "GL_OES_rgb8_rgba8", "GL_OES_standard_derivatives", "GL_NV_read_depth_stencil", "GL_EXT_shader_io_blocks", "GL_MESA_shader_integer_functions", "GL_KHR_debug", "GL_EXT_buffer_storage", "GL_EXT_texture_format_BGRA8888", "GL_OES_packed_depth_stencil", "GL_KHR_texture_compression_astc_ldr", "GL_EXT_draw_elements_base_vertex", "GL_OES_viewport_array", "GL_NV_image_formats", "GL_EXT_geometry_shader", "GL_OES_stencil8", "GL_OES_texture_half_float_linear", "GL_OES_EGL_image", "GL_NV_fbo_color_attachments", "GL_KHR_context_flush_control", "GL_OES_geometry_point_size", "GL_OES_texture_3D", "GL_EXT_tessellation_shader", "GL_EXT_blend_func_extended") q3ds.scene: prepareEngineResetGlobal q3ds.perf: :/resources/intro/Intro.uia loaded in 0 ms q3ds.uip: Registered subpresentation :/resources/intro/Intro.uip as Intro q3ds.uip: Registered 2 data input entries q3ds.uip: Loaded data model metadata from :/q3ds/res/DataModelMetadata/en-us/MetaData.xml q3ds.perf: Presentation :/resources/intro/Intro.uip loaded in 5 ms q3ds.scene: Registered font TitilliumWeb-Regular with family Titillium Web q3ds.scene: Building scene for ":/resources/intro/Intro.uip" SceneBuilderParams( QFlags(0x4) QSize(1280, 720) 1 Q3DSWindow(0x7ea1b0) ) q3ds.scene: Render target depth-stencil attachment uses D24S8 q3ds.scene: Layer Layer uses camera Camera q3ds.perf: Composing 1 layers in presentation Intro.uip q3ds.slideplayer: Setting slide deck with 1 slides q3ds.slideplayer: Setting internal state from 0 to 1 q3ds.slideplayer: Handling current slide change: from slide "Slide1", to slide "Slide1" q3ds.slideplayer: Scheduling object "Layer" to be hidden q3ds.slideplayer: Scheduling object "Camera" to be hidden q3ds.slideplayer: Scheduling object "Text" to be hidden q3ds.slideplayer: Scheduling object "errorText" to be hidden q3ds.slideplayer: Checking visibility for "Slide1" q3ds.slideplayer: The slides's ("Slide1") visibility is 1 q3ds.slideplayer: Scheduling object "Layer" to be shown q3ds.slideplayer: Scheduling object "Camera" to be shown q3ds.slideplayer: Scheduling object "Text" to be shown q3ds.slideplayer: Scheduling object "errorText" to be shown q3ds.anim: Updating animations for slide (Slide1) q3ds.scene: Resize to QSize(1280, 720) with viewport QRect(0,0 1280x720) device pixel ratio 1 q3ds.uip: Found 0 behavior instances in total q3ds.uip: Aspect engine reset q3ds.slideplayer: Setting internal state from 1 to 3 q3ds.perf: Total setSource time (incl. subpresentations + Qt3D scene building): 25 ms q3ds.scene: Resize to QSize(-1, -1) with viewport QRect(-641,-361 1280x720) device pixel ratio 1 q3ds.scene: Resize to QSize(1920, 1080) with viewport QRect(320,180 1280x720) device pixel ratio 1 q3ds.perf: Presentation Intro.uip: Time from the end of Qt3D scene building until first frame action: 7 ms q3ds.slideplayer: Scheduling object "Layer" to be shown q3ds.slideplayer: Scheduling object "Camera" to be shown q3ds.slideplayer: Scheduling object "Text" to be shown q3ds.slideplayer: Scheduling object "errorText" to be shown q3ds.slideplayer: Setting internal state from 3 to 2 q3ds.scene: prepareEngineReset on scenemanager 0x7e6d80 q3ds.slideplayer: Setting internal state from 2 to 0 q3ds.slideplayer: Handling current slide change: from slide "Slide1", to slide "nullptr" q3ds.slideplayer: Scheduling object "Layer" to be hidden q3ds.slideplayer: Scheduling object "Camera" to be hidden q3ds.slideplayer: Scheduling object "Text" to be hidden q3ds.slideplayer: Scheduling object "errorText" to be hidden q3ds.anim: Clearing animations for slide (Slide1) q3ds.scene: prepareEngineResetGlobal q3ds.uip: Aspect engine reset q3ds.perf: /tmp/Qt 3D Viewer-OEGyWQ/test.uia loaded in 0 ms q3ds.uip: Registered subpresentation /tmp/Qt 3D Viewer-OEGyWQ/test.uip as test q3ds.uip: Registered 0 data input entries q3ds.perf: Mesh #Cube loaded in 0 ms q3ds.perf: Mesh #Cone loaded in 0 ms q3ds.perf: Mesh #Sphere loaded in 0 ms q3ds.perf: Mesh #Cylinder loaded in 0 ms q3ds.perf: Mesh #Rectangle loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/back_window:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/back_window:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/black_1:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/black_1:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/black_3:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/black_3:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/chrome:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/chrome:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/chrome_2:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/chrome_2:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/chrome_3:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/chrome_3:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_lights:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_lights:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_tires:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_tires:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_tires_1:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_tires_1:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_wheel_chrome:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/front_wheel_chrome:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/glass:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/glass:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/glass_2:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/glass_2:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/glass_4:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/glass_4:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/interior:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/interior:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/licence_plates:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/licence_plates:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/matt_black:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/matt_black:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/rear_tires:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/rear_tires:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/rear_tires_1:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/rear_tires_1:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/rear_wheel_chrome:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/rear_wheel_chrome:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/seats:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/seats:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/shadow:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/shadow:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/shell:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/shell:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/silver_paint_1:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/silver_paint_1:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/silver_paint_2:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/silver_paint_2:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/sun_roof:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/sun_roof:Mesh.mesh loaded in 0 ms Could not open mesh file at: "/tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/taillights:Mesh.mesh" q3ds.perf: Mesh /tmp/Qt 3D Viewer-OEGyWQ/models/car/meshes/taillights:Mesh.mesh loaded in 0 ms q3ds.perf: Presentation /tmp/Qt 3D Viewer-OEGyWQ/test.uip loaded in 2 ms q3ds.scene: Registered font TitilliumWeb-Regular with family Titillium Web q3ds.scene: Building scene for "/tmp/Qt 3D Viewer-OEGyWQ/test.uip" SceneBuilderParams( QFlags(0x4) QSize(1920, 1080) 1 Q3DSWindow(0x7ea1b0) ) q3ds.scene: Render target depth-stencil attachment uses D24S8 q3ds.scene: Layer Layer uses camera Camera q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/emissive_mask.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/emissive_mask.png q3ds.perf: Image loaded in 0 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/emissive.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/emissive.png q3ds.perf: Image loaded in 0 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/shadow.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/shadow.png q3ds.perf: Image loaded in 0 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/spherical_checker.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/spherical_checker.png q3ds.perf: Image loaded in 5 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber_aniso.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber_aniso.png q3ds.perf: Image loaded in 71 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber_bump.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber_bump.png q3ds.perf: Image loaded in 110 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber.png q3ds.perf: Image loaded in 133 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber_spec.png q3ds.scene: Loading image /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/carbon_fiber_spec.png q3ds.perf: Image loaded in 130 ms q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/shadow.png q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/spherical_checker.png q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/shadow.png q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/spherical_checker.png q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/shadow.png q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/spherical_checker.png q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/shadow.png q3ds.scene: Creating custom property texture /tmp/Qt 3D Viewer-OEGyWQ/maps/materials/spherical_checker.png q3ds.perf: Composing 1 layers in presentation test.uip q3ds.slideplayer: Setting slide deck with 1 slides q3ds.slideplayer: Setting internal state from 0 to 1 q3ds.slideplayer: Handling current slide change: from slide "Slide1", to slide "Slide1" q3ds.slideplayer: Scheduling object "Layer" to be hidden q3ds.slideplayer: Scheduling object "Light" to be hidden q3ds.slideplayer: Scheduling object "Camera" to be hidden q3ds.slideplayer: Scheduling object "car" to be hidden q3ds.slideplayer: Scheduling object "chrome_2:Mesh" to be hidden q3ds.slideplayer: Scheduling object "licence_plates:Mesh" to be hidden q3ds.slideplayer: Scheduling object "black_3:Mesh" to be hidden q3ds.slideplayer: Scheduling object "silver_paint_2:Mesh" to be hidden q3ds.slideplayer: Scheduling object "rear_tires:Mesh" to be hidden q3ds.slideplayer: Scheduling object "Cone" to be hidden q3ds.slideplayer: Scheduling object "glass_2:Mesh" to be hidden q3ds.slideplayer: Scheduling object "front_lights:Mesh" to be hidden q3ds.slideplayer: Scheduling object "black_1:Mesh" to be hidden q3ds.slideplayer: Scheduling object "taillights:Mesh" to be hidden q3ds.slideplayer: Scheduling object "seats:Mesh" to be hidden q3ds.slideplayer: Scheduling object "front_wheel_chrome:Mesh" to be hidden q3ds.slideplayer: Scheduling object "rear_wheel_chrome:Mesh" to be hidden q3ds.slideplayer: Scheduling object "chrome_3:Mesh" to be hidden q3ds.slideplayer: Scheduling object "shadow:Mesh" to be hidden q3ds.slideplayer: Scheduling object "rear_tires_1:Mesh" to be hidden q3ds.slideplayer: Scheduling object "silver_paint_1:Mesh" to be hidden q3ds.slideplayer: Scheduling object "chrome:Mesh" to be hidden q3ds.slideplayer: Scheduling object "front_tires_1:Mesh" to be hidden q3ds.slideplayer: Scheduling object "glass:Mesh" to be hidden q3ds.slideplayer: Scheduling object "Sphere" to be hidden q3ds.slideplayer: Scheduling object "matt_black:Mesh" to be hidden q3ds.slideplayer: Scheduling object "Cube" to be hidden q3ds.slideplayer: Scheduling object "back_window:Mesh" to be hidden q3ds.slideplayer: Scheduling object "sun_roof:Mesh" to be hidden q3ds.slideplayer: Scheduling object "Cylinder" to be hidden q3ds.slideplayer: Scheduling object "Rectangle" to be hidden q3ds.slideplayer: Scheduling object "shell:Mesh" to be hidden q3ds.slideplayer: Scheduling object "front_tires:Mesh" to be hidden q3ds.slideplayer: Scheduling object "glass_4:Mesh" to be hidden q3ds.slideplayer: Scheduling object "interior:Mesh" to be hidden q3ds.slideplayer: Checking visibility for "Slide1" q3ds.slideplayer: The slides's ("Slide1") visibility is 1 q3ds.slideplayer: Scheduling object "Layer" to be shown q3ds.slideplayer: Scheduling object "Light" to be shown q3ds.slideplayer: Scheduling object "Camera" to be shown q3ds.slideplayer: Scheduling object "car" to be shown q3ds.slideplayer: Scheduling object "chrome_2:Mesh" to be shown q3ds.slideplayer: Scheduling object "licence_plates:Mesh" to be shown q3ds.slideplayer: Scheduling object "black_3:Mesh" to be shown q3ds.slideplayer: Scheduling object "silver_paint_2:Mesh" to be shown q3ds.slideplayer: Scheduling object "rear_tires:Mesh" to be shown q3ds.slideplayer: Scheduling object "Cone" to be shown q3ds.slideplayer: Scheduling object "glass_2:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_lights:Mesh" to be shown q3ds.slideplayer: Scheduling object "black_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "taillights:Mesh" to be shown q3ds.slideplayer: Scheduling object "seats:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_wheel_chrome:Mesh" to be shown q3ds.slideplayer: Scheduling object "rear_wheel_chrome:Mesh" to be shown q3ds.slideplayer: Scheduling object "chrome_3:Mesh" to be shown q3ds.slideplayer: Scheduling object "shadow:Mesh" to be shown q3ds.slideplayer: Scheduling object "rear_tires_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "silver_paint_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "chrome:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_tires_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "glass:Mesh" to be shown q3ds.slideplayer: Scheduling object "Sphere" to be shown q3ds.slideplayer: Scheduling object "matt_black:Mesh" to be shown q3ds.slideplayer: Scheduling object "Cube" to be shown q3ds.slideplayer: Scheduling object "back_window:Mesh" to be shown q3ds.slideplayer: Scheduling object "sun_roof:Mesh" to be shown q3ds.slideplayer: Scheduling object "Cylinder" to be shown q3ds.slideplayer: Scheduling object "Rectangle" to be shown q3ds.slideplayer: Scheduling object "shell:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_tires:Mesh" to be shown q3ds.slideplayer: Scheduling object "glass_4:Mesh" to be shown q3ds.slideplayer: Scheduling object "interior:Mesh" to be shown q3ds.anim: Updating animations for slide (Slide1) q3ds.scene: Resize to QSize(1920, 1080) with viewport QRect(0,0 1920x1080) device pixel ratio 1 q3ds.uip: Found 0 behavior instances in total q3ds.slideplayer: Setting internal state from 1 to 3 q3ds.perf: Total setSource time (incl. subpresentations + Qt3D scene building): 480 ms q3ds.perf: Presentation test.uip: Time from the end of Qt3D scene building until first frame action: 3 ms q3ds.slideplayer: Scheduling object "Layer" to be shown q3ds.slideplayer: Scheduling object "Light" to be shown q3ds.slideplayer: Scheduling object "Camera" to be shown q3ds.slideplayer: Scheduling object "car" to be shown q3ds.slideplayer: Scheduling object "chrome_2:Mesh" to be shown q3ds.slideplayer: Scheduling object "licence_plates:Mesh" to be shown q3ds.slideplayer: Scheduling object "black_3:Mesh" to be shown q3ds.slideplayer: Scheduling object "silver_paint_2:Mesh" to be shown q3ds.slideplayer: Scheduling object "rear_tires:Mesh" to be shown q3ds.slideplayer: Scheduling object "Cone" to be shown q3ds.slideplayer: Scheduling object "glass_2:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_lights:Mesh" to be shown q3ds.slideplayer: Scheduling object "black_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "taillights:Mesh" to be shown q3ds.slideplayer: Scheduling object "seats:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_wheel_chrome:Mesh" to be shown q3ds.slideplayer: Scheduling object "rear_wheel_chrome:Mesh" to be shown q3ds.slideplayer: Scheduling object "chrome_3:Mesh" to be shown q3ds.slideplayer: Scheduling object "shadow:Mesh" to be shown q3ds.slideplayer: Scheduling object "rear_tires_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "silver_paint_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "chrome:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_tires_1:Mesh" to be shown q3ds.slideplayer: Scheduling object "glass:Mesh" to be shown q3ds.slideplayer: Scheduling object "Sphere" to be shown q3ds.slideplayer: Scheduling object "matt_black:Mesh" to be shown q3ds.slideplayer: Scheduling object "Cube" to be shown q3ds.slideplayer: Scheduling object "back_window:Mesh" to be shown q3ds.slideplayer: Scheduling object "sun_roof:Mesh" to be shown q3ds.slideplayer: Scheduling object "Cylinder" to be shown q3ds.slideplayer: Scheduling object "Rectangle" to be shown q3ds.slideplayer: Scheduling object "shell:Mesh" to be shown q3ds.slideplayer: Scheduling object "front_tires:Mesh" to be shown q3ds.slideplayer: Scheduling object "glass_4:Mesh" to be shown q3ds.slideplayer: Scheduling object "interior:Mesh" to be shown q3ds.slideplayer: Setting internal state from 3 to 2