|
|
QTBUG-86515
|
Quick: 3D |
QTBUG-78135
Generate shadowmapping shaders
|
Antti Määttä
|
|
Closed |
Done
|
|
0 |
|
|
|
QTBUG-86220
|
Quick: 3D |
QTBUG-78135
Add options for generating additional material shaders
|
Christian
|
|
Closed |
Done
|
6.0 |
0 |
|
|
|
QTBUG-86004
|
Quick: 3D |
QTBUG-78135
Document the shadergen tool
|
Christian
|
|
Closed |
Done
|
6.0 |
0 |
|
|
|
QTBUG-86003
|
Quick: 3D |
QTBUG-78135
Create cmake functions for triggering the shadergen tool
|
Antti Määttä
|
|
Closed |
Done
|
6.0 |
0 |
|
|
|
QTBUG-86000
|
Quick: 3D |
QTBUG-78135
Create a suitable file format for the generated shader collection
|
Christian
|
|
Closed |
Done
|
6.0.0 RC, 6.0 |
0 |
|
|
|
QTBUG-84773
|
Quick: 3D |
QTBUG-78135
Figure out how the custom material generator should work with the offline generator
|
Christian
|
|
Closed |
Done
|
6.0 |
0 |
|
|
|
QTBUG-84772
|
Quick: 3D |
QTBUG-78135
Decide if the default material should be removed
|
Christian
|
|
Closed |
Out of scope
|
6.0 |
0 |
|
|
|
QTBUG-84771
|
Quick: 3D |
QTBUG-78135
Decouple the shader generator
|
Christian
|
|
Reported |
Unresolved
|
6.0 |
0 |
|
|
|
QTBUG-84770
|
Quick: 3D |
QTBUG-78135
Refactor the material shader generator to work offline
|
Christian
|
|
Closed |
Done
|
6.0 |
0 |
|
|
|
QTBUG-84769
|
Quick: 3D |
QTBUG-78135
Create a prototype for generating shaders offline
|
Antti Määttä
|
|
Closed |
Done
|
6.0 |
0 |
|
|
|
QTBUG-84655
|
Quick: 3D |
QTBUG-78135
Make shader keys property order independent
|
Antti Määttä
|
|
Closed |
Done
|
6.0 |
0 |
|