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  1. Qt
  2. QTBUG-112706

skinningPalette uniform is not uploaded to shaders in the Qt 3D RHI backend

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: Not Evaluated Not Evaluated
    • None
    • 6.5.0
    • Qt3D
    • None
    • All

      Using Qt 3D with QML. Seems like the uniform "skinningPalette" is not uploaded to the vertex shader when using the RHI backend. I found no reference to it in the source code for the RHI renderer (https://code.qt.io/cgit/qt/qt3d.git/tree/src/plugins/renderers/rhi/renderer/renderview.cpp#n1041), even though documentation online says this uniform should exist, and there's no mention of armature animations only being supported on OpenGL.

        For Gerrit Dashboard: QTBUG-112706
        # Subject Branch Project Status CR V

            seanharmer Sean Harmer
            glorantv Lóránt Viktor Gerber
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